Check an AuraSkills menu that shows an outdated reward
Applies to: AuraSkills; match the linked maintainer documentation to your installed platform and release.
Documentation checked .
Check the installed content
AuraSkills connects skill XP sources to levels, rewards, abilities and menus. A change in one layer can leave another unchanged. Keep the existing skill identifiers and player data, and use the documentation matching your installed release when editing a source or reward.
Work through the change
- Record the skill, level and exact menu text the player sees. Save the relevant menu and reward definitions together and note any translation or placeholder integration involved.
- Read the menu and reward references for the installed release. Identify whether the displayed line is generated from reward data or is manually written descriptive text.
- On staging, update only the incorrect presentation or reward reference. Compare the menu with the configured reward, then trigger a disposable test level-up through the supported test workflow.
- Inspect what the test account actually receives and reopen the menu after relogging. Check neighbouring levels so a copied description does not misrepresent an entire reward interval.
Verify the result
If the result differs
Keep a recovery path
Restore the saved menu and reward files if the trial introduces a mismatch. Keep real player levels unchanged and record any disposable test reward so it cannot enter the live economy accidentally.
References and related help
Check the maintainer reference: AuraSkills documentation, AuraSkills documentation.
Before changing live data, read how to keep a completed recovery copy. For startup errors, use the log collection guide.
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