Give a Bedrock player a rank without relying on a display name
Applies to: Floodgate; match the linked maintainer documentation to your installed platform and release.
Documentation checked .
A rank can appear correct in chat while permission checks target a different account record. Floodgate prefixes, nicknames and global linking make name-only staff workflows fragile. Use the identity your permission plugin records for the actual login.
Record the starting point
Choose one ordinary Bedrock tester and one harmless permission to check. Record the existing primary group, UUID and linking state. Keep a copy or export of the permission data before changing a live network role.
Work through the change
- Have the player join through the normal public route, then find their account in the permission plugin using its documented lookup or editor. Compare the UUID with trusted login records.
- Assign the intended group to that account only. Do not add every spelling of their name or grant a wildcard permission in an attempt to cover all possible identities.
- Test the selected command as the Bedrock player and check one command the rank should still deny. If linking is enabled, compare the Java account's expected role before changing it.
- Reconnect and, on a network, transfer between two intended backend servers. Confirm the same permission record applies under the configured forwarding and storage arrangement.
Check the result
The player should gain the intended command and remain unable to perform unrelated staff actions. Check permission output rather than relying on a prefix in chat. Record whether the group belongs to a standalone Bedrock identity or the linked Java identity.
If the result differs
A different result after switching servers suggests inconsistent permission storage, context or identity forwarding. Compare account UUIDs first. Changing the Floodgate prefix to match a permission record can create additional name-based problems without fixing the underlying identity.
Remove the trial group from the single target record if the test selected the wrong account. Use the saved permissions checkpoint only when a wider change needs recovery; keep normal player progress and unrelated groups untouched.
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