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Diagnose an EconomyShopGUI sell command that skips an item

Applies to: EconomyShopGUI; match the linked maintainer documentation to your installed platform and release.
Documentation checked .

An item can be purchasable in the menu but unavailable to a selling command. Check the particular selling feature and the listing’s item rules without broadening access to unrelated shop functions.

Before you start

EconomyShopGUI distinguishes shop items, sections and permissions. Free and Premium releases expose different options, so check the documentation for your installed edition. Test ordinary players and a single section before sharing a change across the shop.

Work through the check

  1. Record which command or menu action was used, the material and any name, lore or enchantments on one sample item.
  2. Find the matching listing and confirm that selling is configured for it; a buy-only entry is not evidence that every selling route must accept the item.
  3. Compare the permission for the specific command with the item and section access using the current permissions reference.
  4. Test a plain sample and the affected sample separately, keeping only those items in the test inventory to avoid selling unrelated valuables.

Confirm the result

The supported selling route should accept an eligible item and leave an ineligible variant untouched, with a balance change matching the configured quantity and sell value.

If the result differs

Item similarity rules and available selling commands differ by edition and release. If a plain item sells but the named one does not, investigate matching requirements instead of granting broad sell permissions.

Recover safely

Revert the single eligibility or permission change if it admits unintended items. Keep original sample items in a secure test container rather than destroying them during repeated sell tests.

Documentation and related help

Check the EconomyShopGUI maintainer documentation and EconomyShopGUI maintainer reference against your installed release before applying changes.