Chunky tasks
Task guides and troubleshooting for Chunky. Check the installed release before changing configuration or data.
Pause a Chunky task without discarding its saved progress
Pausing is useful when players arrive during terrain generation or the server needs a maintenance...
Catch an off-centre Chunky selection before generating terrain
A radius does not establish where a pregeneration task is centred. An old selection can leave a n...
Compare circular and square Chunky selections for the same playable area
A circular border and a square selection with the same radius cover different terrain. Choosing b...
Check a Chunky ETA that stops changing before assuming the task has crashed
A stationary ETA can reflect expensive terrain, a paused task or a reporting interval rather than...
Verify Chunky can continue its task after a planned server restart
A saved pregeneration task should be checked before maintenance, not rediscovered afterward. Chun...
Measure a Chunky pilot area before estimating full-world disk needs
World size depends on terrain, structures, dimensions and generator behaviour. A small pilot area...
Schedule two Chunky world tasks without doubling peak generation load
Pregenerating the overworld and a second dimension together can compete for the same CPU, disk an...
Rerun Chunky over existing terrain without treating it as world regeneration
Pregeneration fills terrain; it is not the same operation as replacing an existing world with a n...