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Trace a Jobs Reborn custom-mob action that pays nothing

Applies to: Jobs Reborn; match the linked maintainer documentation to your installed platform and release.
Documentation checked .

A custom mob kill may use an integration-specific action instead of the ordinary entity action. Identify the event and reward entry before adding duplicate payments to multiple job sections.

Before you start

Jobs Reborn tracks job membership, experience and rewards as well as money payments. Use a test player with a recorded level and balance. Some actions depend on optional integrations, so identify the job file and event before editing rewards.

Work through the check

  1. Record the custom mob’s internal identifier, the integration plugin versions and the test player’s active job.
  2. Compare the installed Jobs example and supported integration list with the active job entry; distinguish ordinary kill rewards from custom-mob actions.
  3. Kill one eligible low-value test mob in an allowed area and record money, experience, points and the relevant log timestamp.
  4. Repeat with an ordinary mob of the underlying entity type to establish whether the failure is the custom integration or the entire kill reward path.

Confirm the result

The eligible custom action should use the intended reward entry once. The ordinary-mob control should help explain whether general job payment remains healthy.

If the result differs

Display names are not necessarily internal mob identifiers. If the integration failed during startup or does not support the installed versions, editing the payout number will not make its event fire.

Recover safely

Restore the original job entry if the trial creates double rewards. Keep the custom and ordinary tests separate, and preserve logs rather than changing every kill section at once.

Documentation and related help

Check the Jobs Reborn maintainer documentation and Jobs Reborn maintainer reference against your installed release before applying changes.