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WorldEdit tasks

Task guides and troubleshooting for WorldEdit. Check the installed release before changing configuration or data.

Fix a WorldEdit schematic that pastes at the wrong offset

An unexpected offset usually starts with the position where you copied the build. WorldEdit recor...

Paste a WorldEdit structure without erasing surrounding blocks with air

A schematic often contains empty space around its walls. A normal paste can place that air over e...

Rotate a WorldEdit clipboard without changing the source build

Clipboard rotation changes how your next paste faces. It does not turn the original building in p...

Use a WorldEdit mask to replace one block type without touching its neighbours

A broad replace can damage decoration that shares a similar colour or shape. A mask lets you cons...

Unbind a WorldEdit brush from a tool before normal building

A tool can retain a brush binding after an editing session. The next click may alter blocks inste...

Change a bounded WorldEdit biome area and verify the client view

A biome edit changes biome data rather than replacing terrain blocks. A successful command can lo...

Remove a small patch of snow with WorldEdit without flattening terrain

Snow layers and full snow blocks can require different filters. A wide air replacement may also r...

Check WorldEdit chunk selections before editing a region boundary

Chunk-aligned selections help when a job follows region boundaries, but a highlighted corner can ...

Diagnose a schematic that WorldEdit cannot load without replacing the original file

A download ending in .schem is not proof of a valid schematic. A failed load can come from an inc...

Choose whether a WorldEdit clipboard should include entities

Copying a build with entities can duplicate decorative or gameplay objects when you paste it. Exc...