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Choose a Multiverse respawn world and test bed behaviour separately

Applies to: Multiverse-Core; match the linked maintainer documentation to your installed platform and release.
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Players can follow different respawn rules after death, a bed use or an End exit. Set a deliberate destination for one source world and test those cases with expendable inventory before announcing a server-wide respawn policy.

Work through the change

  1. Record the source world’s respawn-world and bed-respawn settings along with its normal spawn coordinates. Keep the intended target world loaded and confirm its landing point is safe.
  2. Use the world-property control documented for your Multiverse release to set the target respawn world. Keep bed behaviour unchanged during this first trial so you change one cause at a time.
  3. Test a controlled death with an ordinary account that has no valuable items. Compare an account with a valid bed to one without a bed, and note the arrival world in each case.
  4. If the source is an End world, test its exit route separately. Inspect other spawn or inventory plugins when their policies redirect the player after Multiverse chooses a destination.

Check the result

The no-bed test should follow the intended world rule, and the bed test should follow your documented bed policy. Confirm hunger, inventory and game mode after arrival when other multi-world plugins manage them. A correct coordinate in the wrong world is still a failed respawn test.

Use separate trial deaths for a valid bed, an invalidated bed and no bed. Record the entry world and final world each time. Testing only the default death case leaves the common complaint unresolved when a player’s saved bed or anchor changes the selected destination.

Recover or stop safely

Restore the earlier respawn-world property and any bed setting you changed. Return the test account to its starting location and preserve its original player data. Do not erase bed records or reset a whole world to investigate a respawn conflict.

For the broader setup, read Add and import Minecraft worlds with Multiverse-Core. Check the installed plugin version before applying syntax from the official Multiverse-Core documentation.