References
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Configure bounded random teleports with BetterRTP
BetterRTP finds a random teleport destination within configured limits. The search may load or ge...
Match a ChunkyBorder boundary to a pre-generated Minecraft world
Chunky generates terrain; ChunkyBorder controls a playable boundary using a Chunky selection. Mat...
Server lag: choose checks for delays, freezes or low FPS
“Lag” can describe a slow game loop, a delayed network connection or a client struggling to draw ...
Pause a Chunky task without discarding its saved progress
Pausing is useful when players arrive during terrain generation or the server needs a maintenance...
Catch an off-centre Chunky selection before generating terrain
A radius does not establish where a pregeneration task is centred. An old selection can leave a n...
Compare circular and square Chunky selections for the same playable area
A circular border and a square selection with the same radius cover different terrain. Choosing b...
Check a Chunky ETA that stops changing before assuming the task has crashed
A stationary ETA can reflect expensive terrain, a paused task or a reporting interval rather than...
Verify Chunky can continue its task after a planned server restart
A saved pregeneration task should be checked before maintenance, not rediscovered afterward. Chun...
Measure a Chunky pilot area before estimating full-world disk needs
World size depends on terrain, structures, dimensions and generator behaviour. A small pilot area...
Schedule two Chunky world tasks without doubling peak generation load
Pregenerating the overworld and a second dimension together can compete for the same CPU, disk an...
Rerun Chunky over existing terrain without treating it as world regeneration
Pregeneration fills terrain; it is not the same operation as replacing an existing world with a n...
Find a Minecraft plugin setup or troubleshooting guide
Find setup and troubleshooting instructions for Minecraft server plugins, grouped by what you wan...