Investigate Towny protection at a town and wilderness boundary A protection report near a border can refer to two different chunks. Establish where the action actually occurred before changing wilderness rules or claiming extra land around a player’s base. Before you start Towny combines town membership, plots, permissions and economy rules. Test with a mayor, resident and outsider where relevant; an administrator can bypass the restriction you intend to check. Record the town and world so similarly named places do not confuse results. Work through the check Record the world and block coordinates of the affected action and inspect ownership on each side of the town boundary. Compare the town and plot rules with the world’s wilderness policy in the installed configuration, including any disabled-world settings. Use a normal outsider to attempt the same harmless action in a confirmed town block and a confirmed wilderness block, recording both results. Check other region or claim plugins at those coordinates, then change only the responsible documented rule on a test copy if the outcome differs from policy. Confirm the result Town and wilderness behavior should match their respective rules at the measured coordinates. A fix for one side must not silently remove protection from the neighboring area. If the result differs A visual border marker is not always the block where the interaction event is checked. Doors, containers and entities can span or move across boundaries, so test a simple single-block example first. Recover safely Restore the recorded world or plot setting if the trial broadens access. Preserve existing claims and structures; do not unclaim a border strip as a shortcut to diagnosing ownership. Documentation and related help Check the Towny maintainer documentation and Towny maintainer reference against your installed release before applying changes. Related CloudExa help: Create a Towny starter town and test outsider permissions and Find Minecraft logs and send useful troubleshooting details.